v0.065 Improvement Update Released!




Hey Hey everyone! It's finally time and as promised, my two month limit is up! Also as promised, everyone is getting immediate access to this update since it's just a vertical improvement on the systems. Now then, the Improvement Update has FINALLY BEEN COMPLETED! WOOOO!

As promised, we (Wallace and I) went through and revamped as much as we possibly could in terms of SFX and music! While I didn't get into doing more SFX in the earlier sections as much as I wanted to, we really tried our best to find more unique and fitting music for every scene and moment in the game! Better mood music, better fighting music, betting timing on it, and better sexy time music even :V So with any hope, the long promised dream will satisfy you all with what we've chosen! I really hope you all enjoy it!

Along with that, I also was able to get most of the stuff I wanted to done. There are new animations for the main menu now and as the VN gets along, they will grow in numbers and steadily become a stream of animations at the main menu! For now though, you'll just have to enjoy our main two peeps, Wes and Pah! 

New Modes of play have been added as well. Very simply put, you can now choose All Sex, No Sex, or Choice Sex very quickly at the start of a new game just to simplify and speed up the process. Nothing terribly big, but more of a QoL thing.

The new social media content has also been implemented as you can see, like above with the Koko gif. Not new news, but something that I set up as a goal :V

Everyone was asking for it, so I provided it... Translations for the Italian and Thieves Cant sections for some QoL stuff :V It was something I could provide. I had a misstep and thought it would be better for like, mysterious purposes, but I guess not lol. I'll be sure to translate sections like that in the future :V

I'm still working on the new Goblin Tier for Subscribestar and Patreon and just need to round out a few more details before getting more into it, so that may be a little bit more, but should be cool for those interested! Keep checking my Patreon/Subscribestar out for more details!

And obviously, I've done a bunch of miscellaneous background improvements, such as writing, coding, some odd errors, organizing, etc etc. I've been doing all kinds of stuff to help myself for future versions of Dungeon Days along with more organizational stuff to keep Dungeon Days floating well for you to play.

Oh, and, of course, there is an Easter Egg in Dungeon Days now. Find it if ya can :V

With that though, our regularly scheduled content is immediately starting and I can't wait to show you guys the upcoming story! I'm far more prepared for things now and know exactly what I'll be doing and, with hope due to new strategies, I won't need the 2 month stretch to release the next update :V So with that, if you haven't enjoyed v0.06 yet, you'll be really enjoying it with all new music and SFX in this one!

See you all next month! :V

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Files

Dungeon Days v0.065 - Windows/Linux 2 GB
Version v0.065 14 days ago
Dungeon Days v0.065 - Mac 2 GB
Version v0.065 14 days ago

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Comments

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(1 edit)

TBH I'm a little upset.  With that cliffhanger you decide hey I'm going to take a few months for QoL crap and not give any content. So now we have to wait, what , another 4 months or so for a release?  I have to wait 6 months to find out if that actually happened  It's not that I have anything against QoL updates is just pick a better time to do it. If I wait 6 months for a game over screen I am going to be one angry dude. Just sayin...

Edit: 

Removed spoilers.

Lol nah, i get you. But what I can confirm that this is most definitely not the end, but rather the beginning :V And it won't be another 4 months. I've limited my releases to be 2 months, whether complete or not, after what happened for v0.06. So yeah, the latest the next update will be is 6/20 :V

Also spoilers much? Damn man lol

(+2)

sounds great

(+1)

I'm really hoping it is :V