Happy Holidays! (v.06 Devlog)


Hey hey guys! Just decided that I should share a bit of an update on what's happening cuz it's been a bit!

I was really hoping that I would make the next devlog be about the update but here we are, post-Thanksgiving, and I am still slugging along! It's annoying when you think that something is gonna take a certain amount of time and then it turns out you are *tripling* the amount of stuff in the scene in some cases... so yeah, I guess taking the bad with the good I suppose. I'm here to basically reassure people that it's all chugging along as fast as I can do it. You ask any of my patrons and they'll confirm I've been putting out frequent WiPs for my patrons to enjoy :V 

The delays have just been in part due to some irl drama and of course the holiday season and my birthday as well :V Lots of celebrating, lots of family shenanigans, and lots of me getting older! I now have this short span of late November and early/mid December of (less) distractions so with any hope, I can blitz through things without anything bothering me! It's all of basically a scene and a half at this point and I just need to push it out, as I've now split the Koko scene into two to help make it make more sense.

Also, here is some great news by the way! The UI changes I was trying to get ages ago? Well thanks to Ketsianto Setai and Chaendizzle, we now went through all the assets needed, got them drawn out, and they all fit and function (hopefully) perfectly in Renpy! So that means... THE NEW UI IS 99% COMPLETE! :V The only thing left is to do some testing really and make sure that nothing glitches out so for the most part, it's DONE! A long time goal of mine is FINALLY all taken care of and now we can enjoy a new (and more importantly unique) design UI for Dungeon Days that actually incorporates everything it should!

As for things like sound effects and music, I haven't had much of a chance to work on it yet since I've been doing JUST renders and some writing. I might not do sweeping music changes in this update because I'm already behind so much as is, so we shall see when I start nearing the end of the renders. It might be pushed back to a month where I JUST do QoL stuff, edits, etc.

Besides that... Yeah. I think that's everything. I pray to whatever that the next Devlog will be "Early Access v0.06" so I can do more stuff lol Anyways, see you next time!

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where iss android version

You'll wanna use Joiplay but on f95 there should be an unofficial android port :V